MCS Rules

Mock-it

Official Tournament rules

1. Introduction

The Mock-it Championship Series competition (the “Tournament”) is brought to you by Mock-it eSports (“Mock-it”). The tournament is a competitive esports gaming tournament featuring Rocket League (the “Title Game”) developed and published by Psyonix (the “Developer”). The Tournament consists of two (2) regional competitions, one in the Americas and one in Europe. The winners of the regional competitions will go on to compete in playoffs and later the championship.

These Official Tournament Rules (“Official Rules”) govern the Tournament. These Official Rules are in addition to the rules that govern how the Title Game is played (the “Game Play Rules”).

2. Regions

Europe – Andorra, Austria, Belgium, Bulgaria, Croatia, Czech Republic, Denmark, Estonia, Finland, France, Georgia, Germany, Greece, Hungary, Iceland, Republic of Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Monaco, Montenegro, Netherlands, Norway, Poland, Portugal, Romania, Russia (except individuals located in Crimea), San Marino, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, Turkey, Ukraine (except individuals located in Crimea), United Kingdom of Great Britain and Northern Ireland.

Americas - Canada, United States (including Puerto Rico, and the US Virgin Islands), Mexico, the Bahamas, Costa Rica, Dominica, Jamaica, Antigua & Barbuda, Aruba, Cayman Islands, Cuba, Dominican Republic, Grenada, Guadeloupe, Haïti, Martinique, Saint Barthélemy, St. Kitts & Nevis, St. Lucia, St. Vincent and the Grenadines, Trinidad & Tobago, Turks & Caicos Islands, Belize, El Salvador, Guatemala, Honduras, Nicaragua, Panamá, Argentina, Bolivia, Brazil, Chile, Colombia, Ecuador, French Guiana, Guyana, Paraguay, Perú, Suriname, Uruguay, Dutch Caribbean and Venezuela.

3. Tournament Format

Americas Regional

  • Open Qualifier Week  July 27th, 28th, 29th
  • League Play Week 1 August 7th
  • League Play Week 2 August 14th
  • League Play Week 3 August 21st
  • League Play Week 4 August 28th

European Regional

  • Open Qualifier Week  July 27th, 28th, 29th
  • League Play Week 1 August 9th
  • League Play Week 2 August 16th
  • League Play Week 3 August 23rd
  • League Play Week 4 August 30th

Playoffs/Championship

The Playoffs/Finals will be held online and the World Finals/3rd and 4th place match will be played alternating between U.S. East and EU servers starting in the region of the team based on seeding/tiebreakers for both teams.

Tie Breakers

For all tiebreakers that may arise in league play, we will refer to head to head matchups in the case that two teams are tied. If this does not resolve the tie or more than two teams are tied, then we will use each team’s game win percentage as a tiebreaker. If this still results in a tie, then the teams tied will playoff in a Best of the 3 Series (this may include more than 2 teams with a format to facilitate the amount of teams tied).

For all tiebreakers that may arise in playoffs, we will refer to each team’s game win percentage within league play as a tiebreaker. In the event the teams are still tied, we will use the team’s win percentage up to that point in playoffs.

4. General Eligibility

The Open Qualifiers are open to all legal residents of Europe, North America and South America who are 15 years of age or older on the Tournament start date July 27th. The other stages of the tournament are open to teams who qualify under the terms of the Official Rules. Players must be able to provide proof of eligibility upon request.

Players will be required to sign up as a member on the tournament website, and depending on the registration functionality, either share the gamertag entered on the website or other name they use in “Title Game”. Otherwise choose a username; in either instance, the player will be referred to as “User Name”. Each player will be known publicly by his or her username, rather than his or her real name, until the later stages of the Tournament when player names may be revealed. Each player represents and warrants that their User Name, team name and logo will not violate or infringe upon the trademark, copyright, publicity rights or other intellectual property or other rights of any other person or entity and will otherwise comply with the Code of Conduct see below Section 5.

Any player who is a minor must get permission from his or her parent or legal guardian to enter. The form of that permission will be determined by the Tournament Organizers in their sole discretion.

The Tournament is comprised entirely of teams. Players must combine to form a team consisting of at least three (3) individual players and no more than five (5) individual players.

If multiple countries or geographic regions are included in the Eligibility Area, each team must be comprised of players from the same region within the Eligibility Area.

Players may participate in only one (1) team at a time throughout the Tournament.

Each player on a team must satisfy all eligibility requirements set forth herein for players, and each such team player must register with the Tournament Website in order to be considered a member of the applicable team. During the registration process, one team member will create/register a team name and players will be able to join the team by searching the team name or by invite.

Each member of the team, including the team Captain, shall be deemed to have jointly and severally made and entered into all of the representations, warranties and agreements contained herein and shall be jointly and severally obligated and bound thereby. Except as otherwise expressly set forth herein, all of the Tournament Staff’ rights pursuant to these Official Rules relate to and are exercisable against the team as a whole and each individual member of the team. If any right of disqualification arises as to any individual member of the team, then the right of disqualification may be exercised either as to such individual member of the team, or to the team as a whole, as the Tournament Staff may elect in their sole discretion. If the Tournament Staff elect to disqualify fewer than all members of a team, then the remaining players shall continue to be bound by these Official Rules, and if permitted in the sole discretion of the Tournament Staff, the team may replace the disqualified player(s) (even if the disqualified player was the team Captain) with a new eligible player and continue to compete under the same name if each disqualified player promptly signs any writing deemed necessary by Tournament Staff to permit his or her former team member(s) to continue to participate in the Tournament using the team’s name, or under a new name if permitted in the sole discretion of the Tournament Staff. Any team member who elects to end his or her participation in the Tournament, and/or is disqualified from the Tournament, will not be permitted to “re-register” to participate in the Tournament in any capacity.

For clarification and the removal of doubt, these Official Rules do not govern team relationships. The terms of the relationship between players and their respective teams are left to each of the teams and their players. But please note that disputes between team members may be grounds for disqualifying the applicable team or any of its team members, as determined by the Tournament Staff’ in their sole discretion.

No owner of a team, or manager of a team, or if a team is owned by a corporate entity, no parent, subsidiary or affiliate of such corporate entity, may directly (e.g. ownership) or indirectly (e.g. a contractual arrangement) own or control more than one team within the Eligibility Area in the tournament.

5. Code of Conduct

All players are expected to exhibit good sportsmanship and maintain respect for one another and for all Tournament Staff and spectators. Players must follow all instructions of the Tournament Staff. Players are expected to play at their best at all times within the Tournament and to avoid any behavior inconsistent with the principles of good sportsmanship, honesty, or fair play. Any player behaving inappropriately, or not competing in compliance with these Official Rules (including the Game Play Rules), as determined by the tournament organizers in their sole discretion, may be immediately disqualified from the tournament and forfeit all potential prizes. Further, the tournament organizers reserve the right, in their sole discretion, to ban disqualified players from any future tournament or event organized by Tournament Organizers, if deemed necessary. Behavior that is considered to be inappropriate and in violation of the Code of Conduct includes, but is not limited to, the following:

  • Interfering with the operation of the Tournament or the Twitch Website, or the Tournament Website;
  • Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or undermine the legitimate operation of the Tournament, or to annoy, abuse, threaten or harass any other person;
  • Engaging in collusion (e.g., any agreement between two [2] or more teams or players on different teams to pre-determine the outcome of a Game or Match);
  • Cheating of any sort through any means;
  • Intentionally delaying or slowing gameplay or tampering with gameplay in any other known or unknown manner;
  • Offensive, vulgar or obscene User Names, avatars or team names;
  • Sexism, ageism, racism or any other form of prejudice or bigotry;
  • Offering any gift or reward to a player or Tournament Organizer for assistance designed to provide a competitive advantage to the person offering the gift or reward or designed to impose a competitive disadvantage on any opponent;
  • Betting or Gambling on the performance of your team, the tournament’s results, or one’s own performance;
  • Using any language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable, or promotes or incites hatred or discriminatory conduct;

6. Match Settings

Game Settings

  • Team Size 3v3
  • Arena: Any of the allowed arenas in the list below
  • No Bots
  • No Mutators
  • 5 Minutes
  • Joinable by User/Pass
  • PC/PS4
  • U.S. East/West (Americas League) Europe (EU League)

Arena List

  • DFH Stadium
  • Mannfield
  • Beckwith Park
  • Utopia Coliseum
  • Mannfield (Night)
  • Beckwith Park (Midnight)
  • Utopia Coliseum (Dusk)

7. Controllers

All standard controllers and mouse and keyboard are acceptable. Macro buttons/functions (e.g. turbo buttons) are not permitted.

8. Match Procedures

Match Format

During open qualifiers all matches will be best of 3 until the final round of qualifiers which will then be best of 5. All league play matches will be best of 5

Match Hosting

During open qualifiers the tournament website will inform each team of their color and will tell which team will make the lobby. During league play and playoffs/finals, Tournament Staff will host the game and inform each team what side to join.

Rehosts

Between matches a team can request that the server be rehosted on the same region due to connectivity issues. The lobby can be remade as many times as necessary as long as both teams agree to the remake. A remake must happen before first goal in order to be valid. If both teams do not agree to a remake, then a remake doesn’t have to happen.

Servers

European League will be played on EU servers.

The Americas League will be played default on U.S. East, unless both teams agree to play on U.S. West.

Game Start

Players may not join a side until both teams of 3 are in the lobby and ready to start. A team must have 3 players in the lobby in order to play.

Substitutions

Substitutions may only occur in between Games in a Match, and Teams are limited to one Substitution per Match

Score Reporting

During the Open Qualifier stage, after a match is completed, the winning Team must submit the Match result to Tournament website in a designated chatroom. The losing Team must also confirm the Match result. Taking a screenshot of the results screen or replay of the Match is strongly recommended in case of disputed results. If a Team disputes a Match claiming a win and submits proof of their claim, the other Team must submit proof of their claim to avoid an automatic forfeit of the Match. Any Teams or Players found to be submitting false or doctored results will be permanently banned from the Tournament and future tournaments.

Guest Accounts

Guest accounts are not allowed under any circumstances, players are expected to have their own Steam/Playstation account.

In-Game Observers

In-game observers are not allowed except Tournament Organizers. Failure to follow this rule can lead to instant disqualification.

Bugs and Glitches

In the event of a bug or glitch that affects gameplay, the full Match should be played out. If a Team calls for a rematch due to the bug or glitch, they must save the replay and submit it to the Tournament Staff for review.

Stream Guidelines

The final round of qualifiers to decide which teams will make it into league play will be streamed as will all league play games.

These games will be held and Tournament Staff will inform teams when they will play their matches

9. Team Rosters

Team Captains

Each team must have a designated team captain who serves as the official representative for their team, and makes decisions for the team.

Rosters

Each team must have a minimum of 3 players and a maximum of 2 substitutes. If a player is not registered on the roster they can not take part in the Tournament.

Roster Submission

All rosters must be submitted to the Tournament Website at least 24 hours before the start of open qualifiers.

Roster Changes

All substitutes need to be finalized at least 24 hours before start of open qualifiers. A team can add subs during the 24 period by contacting Tournament staff.

Trades

Trades will not be allowed as rosters will be finalized when open qualifiers begin.

Team/Player Names

Players or Teams may not change their User Names or in-game names without approval from Tournament Staff. User Names and in-game names must comply with these Official Rules and Tournament Staff may request that they be changed at any time. A roster shall not contain duplicates of the same name, names that consist only of symbols or names that are difficult to distinguish from one another.

10. Match Obligations

Punctuality

All Teams must have three (3) Players physically present or in the online Match lobby by the Match start time. Teams that do not have three (3) Players ready to play within ten (10) minutes of the Match start time are subject to penalties including a possible Match forfeiture.

Forfeits

Any team that forfeits a match without 24 hours prior notice to Tournament Staff or an explicit emergency reason, may be subject to further penalties

Communications

Teams will communicate with their opponents and Tournament Staff in a designated chatroom during all stages of the Tournament.

Match Disruptions

In the event of a disconnect, the shorthanded Team will continue to play out the single Game within the Match series. The disconnected Player may rejoin during the Game that the disconnect occurred in or in between Games of a Match series but may not join in the middle of subsequent Games in the series. After a disconnect, if the Player cannot rejoin during the same Game, the Player will have three (3) minutes to rejoin before the next Game of the Match series begins. If the disconnected Player is unable to join the Game prior to the next Game in the series, the Player’s Team may substitute another player from their roster if this is the first disconnect for the Team during the series.

Cheating

Any cheating, as determined by the Tournament Staff in their sole discretion, will result in an immediate forfeiture and additional penalties depending on the severity of the infraction.

Names, Logos, Avatars and Branding Restrictions

Teams that qualify for League Play are required to provide Tournament Staff a logo in PNG format If a logo is not provided, or is rejected, Tournament Staff will replace the logo with a standard Tournament logo. Tournament Staff reserve the right to reject logos submitted after League Play begins.

Sponsorships; Other Content

Teams have the ability to acquire sponsorships. However, sponsors or content falling under the following categories may not be displayed during official Tournament play:

  • Brands in categories that have been granted exclusive sponsorship rights for the Tournament by the Tournament Staff
  • Religious programming, political matters
  • 900 numbers
  • X-rated material
  • Habit-forming drugs, drug related paraphernalia
  • Herbal remedies or “miracle cure” products
  • Tobacco products
  • Any adult-oriented products or services (including adult-oriented pay per view programs and male enhancement products)
  • Salacious products or services or other material which would generally be considered obscene or indecent
  • Content that a reasonable person would deem objectionable, indecent, vulgar or offensive
  • Content which promotes discrimination, hate, violence, the use of illegal substances, illegal activity, mail fraud, pyramid schemes, or investment opportunities or advice not permitted by applicable law
  • Content which is unlawful, pornographic, libelous, defamatory, or violates a third party’s privacy or publicity rights
  • Content which constitutes hate speech
  • Content which discriminates, ridicules, advocates against, harasses, or attacks an individual or group on the basis of age, color, national origin, race, religion, sex, sexual orientation, gender identity, or disability
  • Any other activity that contravenes any applicable laws or regulations (including lotteries, illegal gambling products or other illegal wagering activity)

Penalties

Players or Teams who break the rules in this document are subject to penalties including (but not limited to) the following:

  • Match Restart
  • Loss of Game
  • Match Forfeiture
  • Temporary Player Bans
  • Permanent Player Bans
  • Prize Forfeiture

Any penalties imposed on a Player and/or Team may be made available to the public by the Tournament Staff in their sole discretion.

Mock-it

Official Tournament rules

1. Introduction

The Mock-it Championship Series competition (the “Tournament”) is brought to you by Mock-it eSports (“Mock-it”). The tournament is a competitive esports gaming tournament featuring Rocket League (the “Title Game”) developed and published by Psyonix (the “Developer”). The Tournament consists of One Competition based in Oceania. The winners of the regional competitions will go on to compete in playoffs and later the championship.

These Official Tournament Rules (“Official Rules”) govern the Tournament. These Official Rules are in addition to the rules that govern how the Title Game is played (the “Game Play Rules”).

2. Regions

Oceania – Australia, Fiji, Indonesia, New Zealand, New Caledonia, French Polynesia, Wallis and Futuna, Norfolk Island, Papua New Guinea, the Philippines, Solomon Islands, Vanuatu, Micronesia, Kiribati, Marshall Islands, Nauru, Palau, Samoa, Tonga, and Tuvalu.

3. Tournament Format

Oceania Regional

  • Open Qualifier Week July 27th, 28th,29th
  • League Play Week 1 August 10th
  • League Play Week 2 August 17th
  • League Play Week 3 August 24th
  • League Play Week 4 August 31st

Playoffs/Championship

The Playoffs/Finals will be held online as well as the 3rd/4th place match.

Tie Breakers

For all tiebreakers that may arise in league play, we will refer to head to head matchups in the case that two teams are tied. If this does not resolve the tie or more than two teams are tied, then we will use each team’s game win percentage as a tiebreaker. If this still results in a tie, then the teams tied will playoff in a Best of the 3 Series (this may include more than 2 teams with a format to facilitate the amount of teams tied).

For all tiebreakers that may arise in playoffs, we will refer to each team’s game win percentage within league play as a tiebreaker. In the event the teams are still tied, we will use the team’s win percentage up to that point in playoffs.

4. General Eligibility

The Open Qualifiers are open to all legal residents of Oceania who are 15 years of age or older on the Tournament start date July 27th. The other stages of the tournament are open to teams who qualify under the terms of the Official Rules. Players must be able to provide proof of eligibility upon request.

Players will be required to sign up as a member on the tournament website, and depending on the registration functionality, either share the gamertag entered on the website or other name they use in “Title Game”. Otherwise choose a username; in either instance, the player will be referred to as “User Name”. Each player will be known publicly by his or her username, rather than his or her real name, until the later stages of the Tournament when player names may be revealed. Each player represents and warrants that their User Name, team name and logo will not violate or infringe upon the trademark, copyright, publicity rights or other intellectual property or other rights of any other person or entity and will otherwise comply with the Code of Conduct see below Section 5.

Any player who is a minor must get permission from his or her parent or legal guardian to enter. The form of that permission will be determined by the Tournament Organizers in their sole discretion.

The Tournament is comprised entirely of teams. Players must combine to form a team consisting of at least three (3) individual players and no more than five (5) individual players.

If multiple countries or geographic regions are included in the Eligibility Area, each team must be comprised of players from the same region within the Eligibility Area.

Players may participate in only one (1) team at a time throughout the Tournament.

Each player on a team must satisfy all eligibility requirements set forth herein for players, and each such team player must register with the Tournament Website in order to be considered a member of the applicable team. During the registration process, one team member will create/register a team name and players will be able to join the team by searching the team name or by invite.

Each member of the team, including the team Captain, shall be deemed to have jointly and severally made and entered into all of the representations, warranties and agreements contained herein and shall be jointly and severally obligated and bound thereby. Except as otherwise expressly set forth herein, all of the Tournament Staff’ rights pursuant to these Official Rules relate to and are exercisable against the team as a whole and each individual member of the team. If any right of disqualification arises as to any individual member of the team, then the right of disqualification may be exercised either as to such individual member of the team, or to the team as a whole, as the Tournament Staff may elect in their sole discretion. If the Tournament Staff elect to disqualify fewer than all members of a team, then the remaining players shall continue to be bound by these Official Rules, and if permitted in the sole discretion of the Tournament Staff, the team may replace the disqualified player(s) (even if the disqualified player was the team Captain) with a new eligible player and continue to compete under the same name if each disqualified player promptly signs any writing deemed necessary by Tournament Staff to permit his or her former team member(s) to continue to participate in the Tournament using the team’s name, or under a new name if permitted in the sole discretion of the Tournament Staff. Any team member who elects to end his or her participation in the Tournament, and/or is disqualified from the Tournament, will not be permitted to “re-register” to participate in the Tournament in any capacity.

For clarification and the removal of doubt, these Official Rules do not govern team relationships. The terms of the relationship between players and their respective teams are left to each of the teams and their players. But please note that disputes between team members may be grounds for disqualifying the applicable team or any of its team members, as determined by the Tournament Staff’ in their sole discretion.

No owner of a team, or manager of a team, or if a team is owned by a corporate entity, no parent, subsidiary or affiliate of such corporate entity, may directly (e.g. ownership) or indirectly (e.g. a contractual arrangement) own or control more than one team within the Eligibility Area in the tournament.

5. Code of Conduct

All players are expected to exhibit good sportsmanship and maintain respect for one another and for all Tournament Staff and spectators. Players must follow all instructions of the Tournament Staff. Players are expected to play at their best at all times within the Tournament and to avoid any behavior inconsistent with the principles of good sportsmanship, honesty, or fair play. Any player behaving inappropriately, or not competing in compliance with these Official Rules (including the Game Play Rules), as determined by the tournament organizers in their sole discretion, may be immediately disqualified from the tournament and forfeit all potential prizes. Further, the tournament organizers reserve the right, in their sole discretion, to ban disqualified players from any future tournament or event organized by Tournament Organizers, if deemed necessary. Behavior that is considered to be inappropriate and in violation of the Code of Conduct includes, but is not limited to, the following:

  • Interfering with the operation of the Tournament or the Twitch Website, or the Tournament Website;
  • Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or undermine the legitimate operation of the Tournament, or to annoy, abuse, threaten or harass any other person;
  • Engaging in collusion (e.g., any agreement between two [2] or more teams or players on different teams to pre-determine the outcome of a Game or Match);
  • Cheating of any sort through any means;
  • Intentionally delaying or slowing gameplay or tampering with gameplay in any other known or unknown manner;
  • Offensive, vulgar or obscene User Names, avatars or team names;
  • Sexism, ageism, racism or any other form of prejudice or bigotry;
  • Offering any gift or reward to a player or Tournament Organizer for assistance designed to provide a competitive advantage to the person offering the gift or reward or designed to impose a competitive disadvantage on any opponent;
  • Betting or Gambling on the performance of your team, the tournament’s results, or one’s own performance;
  • Using any language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable, or promotes or incites hatred or discriminatory conduct;

6. Match Settings

Game Settings

  • Team Size 3v3
  • Arena: Any of the allowed arenas in the list below
  • No Bots
  • No Mutators
  • 5 Minutes
  • Joinable by User/Pass
  • PC/PS4
  • Oceania Region

Arena List

  • DFH Stadium
  • Mannfield
  • Beckwith Park
  • Utopia Coliseum
  • Mannfield (Night)
  • Beckwith Park (Midnight)
  • Utopia Coliseum (Dusk)

7. Controllers

All standard controllers and mouse and keyboard are acceptable. Macro buttons/functions (e.g. turbo buttons) are not permitted.

8. Match Procedures

Match Format

During open qualifiers all matches will be best of 3 until the final round of qualifiers which will then be best of 5. All league play matches will be best of 5

Match Hosting

During open qualifiers the tournament website will inform each team of their color and will tell which team will make the lobby. During league play and playoffs/finals, Tournament Staff will host the game and inform each team what side to join.

Rehosts

Between matches a team can request that the server be rehosted on the same region due to connectivity issues. The lobby can be remade as many times as necessary as long as both teams agree to the remake. A remake must happen before first goal in order to be valid. If both teams do not agree to a remake, then a remake doesn’t have to happen.

Servers

All games will be played on Oceania servers under all circumstances

Game Start

Players may not join a side until both teams of 3 are in the lobby and ready to start. A team must have 3 players in the lobby in order to play.

Substitutions

Substitutions may only occur in between Games in a Match, and Teams are limited to one Substitution per Match

Score Reporting

During the Open Qualifier stage, after a match is completed, the winning Team must submit the Match result to Tournament website in a designated chatroom. The losing Team must also confirm the Match result. Taking a screenshot of the results screen or replay of the Match is strongly recommended in case of disputed results. If a Team disputes a Match claiming a win and submits proof of their claim, the other Team must submit proof of their claim to avoid an automatic forfeit of the Match. Any Teams or Players found to be submitting false or doctored results will be permanently banned from the Tournament and future tournaments.

Guest Accounts

Guest accounts are not allowed under any circumstances, players are expected to have their own Steam/Playstation account.

In-Game Observers

In-game observers are not allowed except Tournament Organizers. Failure to follow this rule can lead to instant disqualification.

Bugs and Glitches

In the event of a bug or glitch that affects gameplay, the full Match should be played out. If a Team calls for a rematch due to the bug or glitch, they must save the replay and submit it to the Tournament Staff for review.

Stream Guidelines

The final round of qualifiers to decide which teams will make it into league play will be streamed as will all league play games.

These games will be held and Tournament Staff will inform teams when they will play their matches

9. Team Rosters

Team Captains

Each team must have a designated team captain who serves as the official representative for their team, and makes decisions for the team.

Rosters

Each team must have a minimum of 3 players and a maximum of 2 substitutes. If a player is not registered on the roster they can not take part in the Tournament.

Roster Submission

All rosters must be submitted to the Tournament Website at least 24 hours before the start of open qualifiers.

Roster Changes

All substitutes need to be finalized at least 24 hours before start of open qualifiers. A team can add subs during the 24 period by contacting Tournament staff.

Trades

Trades will not be allowed as rosters will be finalized when open qualifiers begin.

Team/Player Names

Players or Teams may not change their User Names or in-game names without approval from Tournament Staff. User Names and in-game names must comply with these Official Rules and Tournament Staff may request that they be changed at any time. A roster shall not contain duplicates of the same name, names that consist only of symbols or names that are difficult to distinguish from one another.

10. Match Obligations

Punctuality

All Teams must have three (3) Players physically present or in the online Match lobby by the Match start time. Teams that do not have three (3) Players ready to play within ten (10) minutes of the Match start time are subject to penalties including a possible Match forfeiture.

Forfeits

Any team that forfeits a match without 24 hours prior notice to Tournament Staff or an explicit emergency reason, may be subject to further penalties

Communications

Teams will communicate with their opponents and Tournament Staff in a designated chatroom during all stages of the Tournament.

Match Disruptions

In the event of a disconnect, the shorthanded Team will continue to play out the single Game within the Match series. The disconnected Player may rejoin during the Game that the disconnect occurred in or in between Games of a Match series but may not join in the middle of subsequent Games in the series. After a disconnect, if the Player cannot rejoin during the same Game, the Player will have three (3) minutes to rejoin before the next Game of the Match series begins. If the disconnected Player is unable to join the Game prior to the next Game in the series, the Player’s Team may substitute another player from their roster if this is the first disconnect for the Team during the series.

Cheating

Any cheating, as determined by the Tournament Staff in their sole discretion, will result in an immediate forfeiture and additional penalties depending on the severity of the infraction.

Names, Logos, Avatars and Branding Restrictions

Teams that qualify for League Play are required to provide Tournament Staff a logo in PNG format. If a logo is not provided, or is rejected, Tournament Staff will replace the logo with a standard Tournament logo. Tournament Staff reserve the right to reject logos submitted after League Play begins.

Sponsorships; Other Content

Teams have the ability to acquire sponsorships. However, sponsors or content falling under the following categories may not be displayed during official Tournament play:

  • Brands in categories that have been granted exclusive sponsorship rights for the Tournament by the Tournament Staff
  • Religious programming, political matters
  • 900 numbers
  • X-rated material
  • Habit-forming drugs, drug related paraphernalia
  • Herbal remedies or “miracle cure” products
  • Tobacco products
  • Any adult-oriented products or services (including adult-oriented pay per view programs and male enhancement products)
  • Salacious products or services or other material which would generally be considered obscene or indecent
  • Content that a reasonable person would deem objectionable, indecent, vulgar or offensive
  • Content which promotes discrimination, hate, violence, the use of illegal substances, illegal activity, mail fraud, pyramid schemes, or investment opportunities or advice not permitted by applicable law
  • Content which is unlawful, pornographic, libelous, defamatory, or violates a third party’s privacy or publicity rights
  • Content which constitutes hate speech
  • Content which discriminates, ridicules, advocates against, harasses, or attacks an individual or group on the basis of age, color, national origin, race, religion, sex, sexual orientation, gender identity, or disability
  • Any other activity that contravenes any applicable laws or regulations (including lotteries, illegal gambling products or other illegal wagering activity)

Penalties

Players or Teams who break the rules in this document are subject to penalties including (but not limited to) the following:

  • Match Restart
  • Loss of Game
  • Match Forfeiture
  • Temporary Player Bans
  • Permanent Player Bans
  • Prize Forfeiture

Any penalties imposed on a Player and/or Team may be made available to the public by the Tournament Staff in their sole discretion.